So I'm playing the new version, and I notice there's a minigame for making the potion... And when the game asks you to go really high on the click and hold you can't see where the green square is when it then shifts to a really low point, and you can lose potions for it?
I was... Okay with needing to buy more things from the alchemist to make potions, but having additionally required things to brew and a minigame where you can lose brew is making me wish i didn't refresh my web browser when I saw a new version on my second tab.
Viewing post in OutGrow - a Giantess and expansion game comments
The minigames are okay, but the visibility on the gauge that goes up when you hold click isn't good. Taking stardew valley's fishing for example, you can always see the fish when it's trying to move around. Having batches drop because you couldn't see is a sucky feeling. If I were the game dev I'd change it to you can't lose product, but if you do good, you can get a bonus.