Hi, I completed a full run using a lineup of 2 tanks and 2 healers. I really enjoyed the initial feel of the progression and build crafting. The game is quite polished in terms of mechanical synergy and visual presentation. I think some additional casual content or more diverse builds would be something to look forward to.(More specifically, the game doesn't feel quite "alive" or "deep" enough. If you'd prefer not to pour a huge amount of effort into polishing the gameplay, you could consider creating some buzz through genre blending and some "clever narrative tricks" or similar approaches. Of course, the game is still great on its own. It's just that if the goal is to stand out and generate significant revenue—I think this is the direction worth considering.)
I'd love for your feedback on my game