At first, I didn't quite understand how some of the mechanics worked, but after playing through the game again, everything became more clear.
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I had the same issue with mine game, as developer - you take certain things for obvious. Thats where playtesters are super valuable and can they are able to point out what they find unclear or difficult. Still, I'm really impressed that, as a solo developer, you managed to get everything done (which I couldn't do) in given time.