Really nice handcrafted art style with a strong dark vibe. The atmosphere works well and the dev clearly nailed the uneasy feeling. The only thing that keeps players from fully getting into it is objective clarity. Many of us had no idea what the goal was, where to go, or how to move the kid away from the darkness. The resolution being too big on some screens also makes navigation harder. Once the dev explained the fear system, the loop made more sense, but that communication isn’t in the game yet. Still, the visuals and mood are great. (pls play my game)