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Path Of Fire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #4 | 3.545 | 3.545 |
| Art | #5 | 3.636 | 3.636 |
| Gameplay | #8 | 3.182 | 3.182 |
| Overall | #10 | 3.182 | 3.182 |
| Originality | #11 | 3.182 | 3.182 |
| Theme | #20 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I couldn't complete the maze, which is probably a good thing - it means it's really hard, it was boring listening to Minecraft sounds, the only thing I didn't like was the distorted display of the walls, but for playing in 1 day, it's an incredible level
I really liked how the lighting was implemented, and the smoothness of its increase and decrease is very pleasant. The artistic style is simple but quite pleasant. The sounds, especially those from Minecraft, create an atmosphere, but the labyrinth is a very, very unpleasant moment.
I got very close to completing the maze, atleast I think so. It was kind of frustrating trying to remember how exactly to retrace my steps when I could only see a small portion of the screen. Maybe adding a minimap that draws out as the player explores? It was pretty fun and unique though. Great job and congrats!
thanks a lot, glad you enjoyed it, i wanted to add more stuff but didnt quite have the time, tbh a minimap wouldve been useful
Looks nice but a bit hard for me, still cool though!
Awesome concept! How about adding a mechanic where the maze shifts whenever you're not looking at it? That would be so cool.
good game i really like top downs like this , bit too hard tho but i cant complain on something made in one day its a good game , congrats on finishing it in one day