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(+1)

It's a delight to help a project come together, don't worry. :)

This may be an incomplete answer but the first thing that stood out to me is that you need to give the "full address" of a widget, when you're referring to it in the deck-level script. Like this:

aspecificcardname.widgets.coins.value

Though you can also make it easier to write by defining a shortcut for that full path in the deck-level script and then using that shortcut:

coins:aspecificcardname.widgets.coins 
coins.value:coins.value+1 

(You may have set something like this up already, but if not then this is the first thing I'd try)

(+1)

Ah, that solved it! thank you so much!