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The game has some bugs that don't personally bother me, but it's always good to point them out during the development phase.

The eyes clip through the eyelids, the arm structures glitch, and the action icon on the doors stays visible without the 'X'. It would be great if it weren't strictly linear and had some hidden secrets. Changing the subject and leaving details aside, it reminds me of Alice (you know which one); it's a dark game, and I hope it gets even darker. Regarding the other experiments, it would be interesting to have some that aren't monsters, to appeal to empathy. It would also be awesome if, later on, some stealth elements were added to the out-of-water sections to enhance the feeling of vulnerability. As for the graphics, I love the art style—it fits perfectly. Wishing you all the best with the project!