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The choice to use an investigation game framework for using psychic powers to figure out a ghost's favourite food is very interesting. I can see this game being deeply chaotic, as the previous comment demonstrates. I'm seeing from this jam that I need to learn more about journaling games, I'm kind of lost at sea with this type of game and I have a hard time rating them, but I'm doing my best.

Journaling games are super weird and liminal and subjective. I like writing them and playing them but I often feel a little lost at sea, too! 😆 Figuring out what you want out of them when you're the player is part of the fun, but also complicated.