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A jam submission

Escape from the Tower of GhengenView game page

Shift between dimensions to escape Ghengen Tower. The vile Ael and Eyl haunt its halls. Entry for the 8th Nokia 3310 Jam
Submitted by faithoot — 2 hours, 9 minutes before the deadline
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Escape from the Tower of Ghengen's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#93.3893.389
Overall#223.2413.241
Quality#233.2223.222
Completeness#303.1113.111

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Neat! The designs are cool, and the mechanics are competently implemented. Good work!

Submitted

I like the concept, reminds me of a certain FPS Mech game I played for Game Boy. I forget its name

Submitted

A technical masterpiece, I did find myself going around in circles a bit, but I suppose that's part of the experience of trying to escape a labyrinth

The progression is quite good - although I do feel bad that I probably did more killing than necessary

Submitted

Really nice game and concept. I liked that the visuals where simulating a 3D view. And the concept is cool to switch between dimensions. Congrats on the game

Submitted

me: get lost. Start doing a map. Proceed to ignore the map and stop updating it. Get lost again. *insert surprised pikachu meme here*

Really cool 3D maze. Loved the dimension shift mechanic.

Submitted

I really like the idea with the different dimensions, and it's fun to explore! However, it's quite easy to lose track of where you are. Some kind of mini map would be really helpful for navigation.

Submitted

Good idea, I did get very lost

Submitted

I like the mechanic when you switch dimensions!

I did get a bit lost, when walking back to previous doors. It might work better as micro dungeons if you can't go back into previous doors? 

Submitted

Couldn't get out, but quite interesting gameplay

Submitted

I really like the idea of switching between realms!

Submitted

Reminds me of an old labyrinth game I used to play on my first Commodore computer. And same as back in the day I did not have the patience to complete it after finding myself in the same dead-end for the millionth time. Not the game's fault though. :-D

All in all really nice work. 👍

Submitted

Awesome game! I was not expecting to find this kind of "somewhat 3D" game, but you managed to do it really well. Although I wish I could see more than a few tiles in front of me, since it would help a bit with navigation. But that's probably hard to accomplish on such a small screen. Because of the visual format, I was feeling a bit lost at first. Implementing a map could help, but it depends on what kind of feel you want from your game.

I really liked the design of Ael and Eyl and how youused backtracking. Overall it's a great game.