"Wow, thank you so much for this fantastic, detailed feedback! You are absolutely right on every point: 1. I’ll immediately change the HP bar color to red and add the label 'HP' to it. 2. That 5-second cooldown was definitely a bug or a balancing issue; I’ll reduce it to 0.3 seconds to make firing feel fun and snappy—just like in *Vampire Survivors*! 3. I love the idea of pausing enemy spawns until the player makes their first move; that’s brilliant! 4. I’m actually planning an update that lets players use coins to buy upgrades and extra abilities, just as you predicted! Thanks for helping me improve the game; I really appreciate your time!"
Regarding the game mechanics: if you run away from the enemies, they end up fighting each other, and the goal is to achieve the highest score. Your feedback is incredibly valuable.
Your game is very good; thank you for developing it.