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A jam submission

Ways of seeingView game page

Switch between your senses to find your way out.
Submitted by Umbohr, Weerdmeester — 8 hours, 44 minutes before the deadline
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Ways of seeing's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#34.4814.481
Overall#1293.7103.710
Gameplay#2223.5193.519
Theme#2293.8893.889
Enjoyment#3833.4443.444
Audio#3983.3333.333
Visuals#5283.5933.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
As a deafblind woman with Anosmia, you're part of a trial for a new generative ai driven chip to bring back your senses. The chip is limited by one sense at a time, and prone to errors .You rely on switching between your senses to find your way out.

You cannot trust one sense. You cannot trust what you see. You cannot trust who you meet.

What code and assets did you not make from scratch during the jam (if any)?
Sounds effects and ambients sounds were mostly picked from pixabay.


We used Godot v4.8.dev3, with the plugin Aseprite wizard.
Some code for the tilemap movement and audio handler were reused from a previous failed prototype, but vastly reworked.

How many people worked on the game?
2

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Comments

Viewing comments 21 to 21 of 21 · Next page · Last page
Submitted(+1)

Very cool game. I was skeptical that hearing or smell would be useful but I was very wrong. Great job!

Developer

Thanks for playing, glad you liked it!

Viewing comments 21 to 21 of 21 · Next page · Last page