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(+1)

Awesome work. I am loving how you wrote a story from the image provided as a prompt, creating characters from it and even completing it with beautiful and very dynamic illustrations. (On a side note,  I was also pleasantly surprised to see how the plot so resembled my own project!). I will now tell you my impressions, with some technical comments, about each of your pieces. Please don't take my criticism too harsh, as I think your work is great and I would like to help you improve: 

The Ancient Melody:

- I think the drone  in the background would benefit getting a little variation. It also seems to be too panned to the left, but maybe that's my earphones. The choirs are great and they really contribute to set the mood.

Interception:

- The combination of bell and the percussive high-tuned instrument works great to keep the tension and act as a basic melody. Also the guitar starting at the 1 min mark sounds great. Sounds good for a persecution scene.

Solior Duet:

- Great sense of a teacher teaching the pupil a new song.

World from Above:

- 90s RPG game vibes. The flutes seem to be all panned to the left, creating a bit of an unbalance. Loving the repetitive broken choirs at the background, and the slight dissonant brass. A sense of wonder at the beginning but also of danger at the end. Something dark might be lurking at the shadows...

Faljir Duet:

- It's a pity, as this would benefit so much from real voices, as the choir instruments sound too mechanical for the texture you seemed to be aiming for.

Unveiling the past:

- Very atmospheric track, probably the most balanced of all. Great sense of anticipation and leaving it open at the end with those open spaces and fade out.


Fantastic job overall. I liked how cohesive it was and how it could serve as a great foundation, adding more layers and using real voices and instruments to give it that texture it demands. I am leaving your project with a sense of having been in an alternative world for a while.  Thank you for your work!

(+1)

Thank you very much for listening and for the points of amelioration, really helps a lot !

You are right about the panning issues, at the end of the project I mostly listened to my tracks through my phone and speakers (instead of my headset) to check the mixing on different devices, but I could have checked again on headset to notice the panning inbalances.

And for the voice on the second duet track I only had either long natural vocal samples (that work okay for textures on other tracks) or this shorter one that feels a bit unnatural, maybe I should invest in a paid vocals VST to get something a bit more dynamic and natural (maybe you have some in mind that I would be very happy to check).

Anyway thanks for the constructive comment and for listening !

(+1)

Yeah, in my experience I have the same problem with vocals. I expressed a common frustration I feel when making lyrical voice work. Unless you actually record a real singer, it is impossible to emulate properly. Maybe some other jammer can illuminate us recommending some good VST or vocaloid, but I also haven't found anything good enough (but it's also true I did not check above a certain price limit). An excellent reason for us to collaborate with singers, though.

(+1)

Pretty true indeed, when doing my researches I did find some VSTs by OrchestralTools (Babel and Eternal Vocals mostly) that seemed pretty alright for the price invested, also considering that they make very nice free orchestral VSTs : I'm just not sure if they are flexible enough for different musical styles (the demos sure do sound pretty nice, but what are they like in my DAW ? That's a mystery).

Also yeah collaboration with other talented people would surely be the best way to go for higher pitched vocals (I did do the other vocals on the first track but I do have my limitations), maybe I should check this at some point.