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You're welcome. I'm always happy, when someone actually takes up suggestions (and I always have alot of suggestions to many games *lol*).

Keep proposing new ideas. They are always needed, even if they are only partially developed—or not developed at all. ;-)

I will and I do give the matter some thought and consider it carefully, before making any suggestions. I wouldn't even bother proposing anything pointless. Since I’m not a programmer, though, I can’t always say, whether it’s technically feasible to implement, exactly as proposed. :-)

Just saw, that you released a new levelpack. That's great. Does this levelpack now has this undo-function included?

No, unfortunately, it's still based on version 1.0.1, so there are no significant technical updates. It's just a level pack. I hope you'll enjoy it anyway.

Yes, of course I will enjoy it, because it's simply a great puzzle game and I also enjoyed the first levelpack, that came out and have it played through. Maybe, when you have the undo-function ready, this feature could be included in the already released versions of the game afterwards? It's very often the case, here on the website, that a v1.1, v1.2, v1.3 etc, of the same game is released. You might want to think about it.?

The level editor is very flexible, so it will also be possible to use a future version of Gravity Snake with the levels that have already been created. I'm already working on the next version of the game.

Sounds good.