So you're telling me... a rice fried this shrimp?! The writing was really funny and I liked how the wobbling crayon art style made the world feel alive. Great work :)
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Pawn Scum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 4.593 | 4.593 |
| Innovation | #130 | 3.667 | 3.667 |
| Overall | #146 | 3.685 | 3.685 |
| Gameplay | #195 | 3.556 | 3.556 |
| Theme | #197 | 3.926 | 3.926 |
| Enjoyment | #269 | 3.593 | 3.593 |
| Audio | #898 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Characters try and sell you their goods, but every character has the chance to be lying. You have to carefully read what they tell you to determine whether it is worth buying. In this way, you cannot trust any of them!
What code and assets did you not make from scratch during the jam (if any)?
The tiling textures used for the texturing on some of the sprite art is not my own, as well as the sound for the door opening.
How many people worked on the game?1





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