I make CSV tools and could help with the file-checking side of the resource sharing. One useful test for a shared string table: put {player_name} in a source line, then leave it out of the translation. The check should point to that row without changing the file.
I built String Scout around checks like that, separate from judging the translation itself. What formats are people here actually working with: CSV, shared spreadsheets, or files straight from the game engine? That would help me see whether I can contribute something useful to the group.