Will Sunday's showcase include teams playing each other's builds in timed rounds, or is it mainly presentations and open browsing? Roughly how many teams are you planning for?
beautifulife
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I’m testing three little friends for Pocket Walk before building the walking part: a cream cat with a raincoat, a brown puppy in pajamas, and a dark cat with a yellow hat.
You can try the first sketch here: https://beautifulife.itch.io/pocket-walk-friends
Press Run game, choose a friend, then tap the character to pet them. The two buttons underneath change the outfit and show a souvenir. The interface is in Korean: the friends are 솜이 (Som-i), 보리 (Bori), and 밤이 (Bam-i). It’s free to try in the browser. There’s no step counter or room decorating yet.
I’d like feedback on two things: which friend you’d keep, and whether the petting/outfit reactions feel alive enough after a minute of playing. If a reaction feels flat or a button is confusing, tell me where. That will help me decide what to change before adding more things to do.
Those five sections fit the US$79 pilot. I can build a responsive page around your own text and images, with up to six gallery images and a Contact section linking to your email or an existing contact page. You’ll receive the HTML, CSS and JavaScript files, plus one revision within that scope; putting the site online is separate.
A 1–2 week window looks workable. Please share a public folder or page containing the material intended for the website, along with one visual reference you like. I’ll check it and confirm the delivery date before we book the work.
For payment, I suggest US$39.50 to start and US$39.50 after you approve the preview, before I hand over the source files. Does that scope and payment split work for you, and can you use PayPal? Please keep billing details out of this public thread.
I make CSV tools and could help with the file-checking side of the resource sharing. One useful test for a shared string table: put {player_name} in a source line, then leave it out of the translation. The check should point to that row without changing the file.
I built String Scout around checks like that, separate from judging the translation itself. What formats are people here actually working with: CSV, shared spreadsheets, or files straight from the game engine? That would help me see whether I can contribute something useful to the group.
Table Turn is a printable kit for a small in-person prototype meetup: exactly four game teams, two or three people per team, and a shared 60-minute schedule.
One person stays with each game as its host. The other one or two team members visit the other three tables together. The rotation board gives each group a fixed route, so hosts stay put and every table receives one visiting group per round. Each prototype needs a six-minute playable slice and a one-minute reset.
The free one-page rotation plan includes the complete routes and schedule in A4 and US Letter. You can use it with your own paper and notes; buying anything is optional.
The US$4 full kit includes an eight-page organizer pack in both paper sizes: the rotation plan, table signs, visitor route cards, host notes, feedback slips, a debrief sheet, and a fictional worked example. Editable English text is also included.
Get the free plan or view the full kit:
https://beautifulife.itch.io/table-turn-playtest-meetup-kit
These are print-and-write pages, not game software. The format does not recruit participants or suit fewer than four ready prototypes. Hosts do not rotate, and one short session is not representative audience research.
Text and layout were made with AI assistance. Routes, timing, and PDF layout were checked; the kit has not been field-tested at a real event. No live AI service is needed to use the files.

Hi Olivia, thanks for your interest. You can start here on itch.io: please share (1) what the page is for, (2) the sections you need, (3) whether your text and images are ready, and (4) your preferred deadline, including your time zone. A public project link or one reference page is also helpful. Please keep private details out of public comments.
The US$79 pilot covers one static page (up to five sections and six images), source-file handoff, and one revision round. Hosting and deployment are not included. Once I’ve checked the requirements, I’ll confirm the scope, delivery date, and payment terms before work begins.
Need one page to show what you do and give people a way to reach you?
Send your text, images and the sections you need. The $79 pilot covers one responsive, static page with up to five sections, a gallery of up to six images with a lightbox, and a link to your existing contact, booking or storefront page. You'll receive the HTML, CSS and JavaScript files, with one revision within the agreed scope.
Demo: https://beautifulife.itch.io/tide-and-form-demo
Tide & Form is a fictional studio sample, not a past client project.
I'm based in South Korea and work remotely. Let me know the page's purpose, what content is ready and your deadline. We'll agree the scope, price, delivery date and payment terms before starting. Share only material you have permission to use and keep private details out of public comments.
This offer covers source files. Game development, hosting, deployment, domains, CMS, accounts, payment processing, custom backends and ongoing maintenance are outside the pilot.
I clean up game-data CSV exports so item tables and content lists use the headers, date formats and duplicate rules you need. Rows with missing or conflicting values are kept in a review list, with references back to the source.
US$49 pilot, subject to sample review
• Up to 3 CSV files, 10,000 data rows total, and 20 columns per file, mapped to one agreed output schema.
• Rename columns, trim only agreed fields, and standardize dates using formats you confirm.
• Preserve existing leading zeros in IDs and decimal values as text.
• Separate exact duplicates after you confirm the unique key. Conflicting records and missing required values go into a review list.
• Deliver cleaned CSV files, duplicate and exception lists, and an Excel review workbook with source-row references and reconciled row counts.
• One correction round against the agreed rules. Scope, delivery date, and payment terms are confirmed before work starts.
Synthetic example: two product-data CSVs containing 10 rows produce 6 clean rows, 3 rows needing review, and 1 confirmed duplicate. The review rows include conflicting values for the same product code and a missing required name. The input rows are all accounted for. This is a demonstration, not a past customer project; the sample workbook is available on request.
I also built String Scout, an offline CSV checking utility with a visible synthetic demo. The US$49 offer here covers a separately agreed cleanup delivery.
https://beautifulife.itch.io/string-scout
This scope does not include translation, game-engine integration, or guarantees about how data behaves in your game. Your files will not be shared with external services without your permission.
Reply with the column names, approximate row count, and the output you need. Please keep private data out of public comments; we can arrange a suitable way to share a few anonymized rows before agreeing the work.
I’ve released String Scout, a small downloadable tool for game developers who keep translations in CSV files. It checks the structure of a string table before you import it into your project.
For example, if the source says “Hello {player_name}” but a translation uses {player}, the tool flags the mismatch. It also reports blank translations, blank keys, and repeated keys. Placeholder names and repetition counts are checked.
Download: https://beautifulife.itch.io/string-scout
Price: US$5 for version 0.1, instructions, and two synthetic sample files.
Extract the ZIP and open String-Scout.html in a desktop browser. Your CSV stays local; no account, installation, API key, or internet connection is required to run it. Export a findings CSV with source line references for manual review.
Scope: one UTF-8 file, up to 2 MiB, 5,000 rows, and 30 columns; comma, tab, or semicolon separators. Simple {name} and {0} placeholders only. Complex braces/ICU messages are marked unverified, not silently passed. This does not translate text, judge translation quality, or validate engine-specific syntax.
The code, interface, and examples were made with AI assistance and tested. Runtime checks are deterministic and do not use an AI service. The screenshot below shows the included synthetic sample.
If this fits your workflow, I’d be interested to hear which placeholder formats you use and which findings are most useful.



