Hi there!
Thank you so much for playing through the game twice and taking the time to send such detailed and constructive feedback! I'm super glad you enjoyed the dash, the satisfying combat feel, the sound design, and the boss hype!
Here is how I'm addressing the points you raised:
- Memory crash bug: Thank you for reporting the "memory out of bounds" error after unlocking the Orc weapon. I already fixed it I just need time to upload it, I just had to add the weapon to the player
- Orc weapon & abilities: I'm still actively working on the abilities and deciding which ones will make the final cut. As for the Orc weapon, my goal is to make it hit with higher damage but have a slower attack speed compared to the paladin sword, giving it a heavier, high-impact feel.
- Scope & Demo: You're completely right! It’s not really a full demo yet—it’s actually just the game's tutorial section for now, which is why the playable content is still very short.
I'm still deciding what skills to give the player for this one, but I'm leaning toward a shield skill that grants around 50–100 extra HP with a high cooldown/delay. Regarding the tutorial prompts, I'm curious—how did you miss them on your first playthrough? Did you just walk straight past them? I thought I had left enough space between the tutorial items, but clearly they were easy to overlook! By the way, pressing ESC (Pause) displays all the tutorial controls. What do you think could be improved in this section so other players don't miss them in the future?
Thanks again for all the support and testing! If you have any other specific thoughts or feedback, feel free to reach out anytime!
). I'm still deciding what skills to give the player for this one, but I'm leaning toward a shield skill that grants around 50–100 extra HP with a high cooldown/delay. Regarding the tutorial prompts, I'm curious—how did you miss them on your first playthrough? Did you just walk straight past them? I thought I had left enough space between the tutorial items, but clearly they were easy to overlook! By the way, pressing ESC (Pause) displays all the tutorial controls. What do you think could be improved in this section so other players don't miss them in the future?
Thanks again for all the support and testing! If you have any other specific thoughts or feedback, feel free to reach out anytime!
- Other weapons & upcoming content: I actually have a few other weapons built into the game:
• Lightning Weapon: A fast and agile weapon with lower damage that uses lightning attacks (earned by defeating the Electric Boss).
• Fire Weapon: Deals medium damage, but offers considerable range.
• Grass Bow: Just a fast low damage bow with dodge and high locomotion speed
• And the last one, the Water Boss: I'm currently wrapping up the Water Boss (you can check out a short preview here:) But I still need to create the sword and shield verstion to add to the player.