Hi Kento, I'd like to help with the props and small environment additions. Here are my answers to your seven questions:
1. I'd start with one prop, matching the agreed camera angle, scale, palette and lighting against your scene. That gives us a practical reference for later environment pieces.
2. Here's my current original Blender prop example, with editable geometry and transparent renders:
https://luohuashuang-chinese-classroom.alidonghao118.chatgpt.site/furniture.html
It demonstrates the modeling and rendering workflow. For your project, I'd use the first paid prop to establish the PVGames style fit.
3. My best starting point is simple props and furniture, with editable Blender geometry and rendered PNGs. Small environment objects are a good fit for a first brief.
4. Yes, I'm happy to start with a small paid test commission.
5. US$5 for one agreed simple prop, one static view, a transparent PNG and the editable Blender file, with one adjustment. Once you choose the object and share the target dimensions and camera reference, I'll confirm the delivery date and payment method with you.
6. Yes, I'm interested in occasional paid work as the project develops. A clear brief for each small batch would work well.
7. The idea of places changing while the player is away interests me. Everyday objects that show how NPCs live and work seem like a useful way to make that world feel inhabited.
I can build the first original prop from public visual references and your scene specifications. We'll check the pack's contractor-sharing terms before exchanging any purchased source files. Which small prop or missing variation would be most useful to test first?