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  • The hand-drawn style was so fantastic; definitely one of the highlights of my playthrough. The music choice also really helped with creating the immersion that worked great with your art style
  • The story was really great. I think you did a great job with creating the world, the atmosphere, and characters.(A slight touch would be adding names if the characters have any; this would also help with figuring out who is talking when you are interacting with the other characters).
  • One slight thing I struggled with in some of the levels was the space between the walls. I think the goal was to get lost a few times, but there were multiple times where right after exiting the station I wasn’t 100% sure where I was anymore. I think making the walls closer in more areas where players are just going one way would help ground them after getting lost without breaking that feeling of being lost/under pressure. I especially found this happening to me in the second level. But the third level I found very enjoyable(I just could not be good at the game lol) 
  • I really like the propel mechanic super cool way to simulate being underwater. One slight change I would make would be to make WASD propel you where you want to go without the use of Shift. I basically held Shift the entire time. It wasn’t enough to take away from anything else, but it might be a nice QOL change.
  • Overall, great job!! (I LOVED the animations and slight color changes; super cool atmosphere)
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Thank you so much for the feedback! I do apologize as well if the map was not a lot of help with navigating the tunnels, I will definitely make sure to test out having closer walls to help with this. The propel mechanic makes a lot of sense as well, I probably should have made it a toggle instead of holding it. Definitely a lot of QoL things to keep in mind!

(+1)

Yeah, no problem! Also, don't apologize; food for thought: getting feedback and iterating is the most important part of making a game. I had a lot of fun playing, even if I didn't save many people lol