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If you plan to add anything like even just simple character upgrades and extra levels I would play even more of this!! Some adjustments like starting enemy spawns slower at the start and adding some kind of FX to indicate when the javelin is active so i know exactly what frames it's able to hurt enemies. At first I wasn't keen on how it's not instant but I realized it does last a short bit as a trade off and it kinda clicked with me more. 

Awesome work with the aesthetic. Really cool textures and models that have a really nice mystifying effect to them. This sent me back to my grandma's house in 2004 playing N64, the game's ground texture  reminds me of the old basement carpet where I'd mess with legos and stuff. Dunno how to explain it but there's something this game's visuals activate in a really good way,  maybe it's the contrast + low res textures? I've played plenty of ps1/n64 style games but ones like this hit different. 

For music, I imagine a more upbeat dnb/jungle style version of Pseudoregalia's soundtrack, especially the track Outside the Castle Walls.

Great work!

Thanks so much for playing the game!

Levels and character upgrades are already planned, and I’m hoping to eventually have a full-fledged story mode with handmade levels and bosses, alongside the procedural time-attack/survival mode. Difficulty modes are also coming soon, including changes to enemy spawn frequency, not just damage taken.

The feedback on the javelin is really useful too. I agree it could have a clearer visual indicator for when it’s active, so I’ll experiment with some FX/animation to telegraph that better.

And thank you for the kind words about the visuals! I have similar nostalgia for playing Star Fox on my uncle's N64 at my grandma's when I was a a kid, so it’s really cool to hear the game is hitting that same feeling for you.

Also, you’re absolutely on the money with the music! I’ve had jungle/breakcore in mind for the soundtrack for a while now, so thanks for the Pseudoregalia recommendation!

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Awesome!! I was actually a Rogue Squadron kid, haha, we had that and other games like Snowboard Kids, so underrated lol
So excited to see  more of DreadKnight! If a Steam page ever happens down the line I'll be jumping onto that asap