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The game felt very SCP-coded, in a good way! I'm used to finding and reading documents, as well as putting together lore. I wasn't able to outsmart the monster in the basement, so I didn't get to see the ending. I tried hitting him with the crowbar as well as looping him around the pool and other locations. No such luck.

The gameplay wasn't exactly exciting though. For jams, I'm A okay with simple mechanics, but overused ones can get a bit stale. Find door, find key, collect key, unlock door isn't really an engaging loop, especially when the keys are out in the open and are the only mechanic. Still very good for only a few days as a solo dev!