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Good to see a series built around one setting. Which RPG Maker are the sheets laid out for? At 16 by 25 they'd sit naturally in a 16 pixel tile project, but MZ and MV default to 48 pixel cells, so we're curious whether the RPG Maker files are scaled up already or meant for a 16 pixel tile setup.

The RPG Maker files are scaled up to fit MZ/MV's default 48px cells, so they're ready to use in RPG Maker. The original sprites and tiles are 16x16, and I've upscaled them so they sit naturally in the default grid without any extra setup.

Thanks, that answers it. 16 to 48 is an exact 3x, so the pixels stay square in the default grid.

Exactly~~~