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Two Guards in Doormension's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1181 | 2.708 | 3.667 |
| Audio | #1227 | 2.339 | 3.167 |
| Enjoyment | #1315 | 2.339 | 3.167 |
| Visuals | #1322 | 2.462 | 3.333 |
| Overall | #1386 | 2.277 | 3.083 |
| Gameplay | #1512 | 1.969 | 2.667 |
| Innovation | #1623 | 1.846 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This takes a twist on the Two Guards Riddle, making players need to decipher the tendencies of each new guard they encounter to know who to trust, as they attempt to make it through many, many doors... as many as they can!
What code and assets did you not make from scratch during the jam (if any)?
The skybox and cardboard texture were a free assets from the Unity store. All other code, art, and sound were made by the jam team
How many people worked on the game?4
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Comments
Simple but fun concept! Good work! As someone said - taped over sign was cool :)
Great job! I liked how the guard's personality's subtly hint at the degree to which they are trustworthy at the moment.
Nice submission
I did like the tape-over sign change,
Love the ‘2.5D’ style you got going, looks really nice. And congrats on the game, it’s really nice.
One thing I’d suggest would be to give an optional hint to the guy that wants an item, as depending on who he’s paired with there’s a chance to get no information for that floor, which leaves you to take a complete blind guess on the door.
Game needs more dialogue and I like this style :>