I really like the idea very much, but definitely could have been more better, where there are actual cues of whether the opponent will press the button or not (something you can do is write a description of your opponent a bit so you can judge better if they will press the button or not) That in my opinion would be a huge step in the further development of the game. Item usage I didn't understand at all so cant say anything about what they do. The idea is very nice, I like it very much.