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It was really engaging to plan where I'd use the mandrakes and to build up the muscle memory to learn the maps, saving resources in the process. The dialogue of the narrator definitely added to the atmosphere of the game!

Feedback: In level 2, I fell into the pit of spikes, and maybe it was a glitch(?), but I ended up falling out of the map and being able to access under the platforms on the left side of the level. The volume of the music was sometimes a little too high, and the narrator a little too low, so it was hard to hear the lines. The mandrakes released would sometimes go too far up, not giving me any useful visibility; so there were a few rounds where I sat and learned the map, how far to move on certain platforms, and where to release the mandrakes. 


All in all, a fun and engaging game that incorporates classic platform mechanics with a puzzle + memory aspect. Good job to everyone!