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(+1)

IMPORTANT NOTE:

The game is framerate dependent. Please set your computer's FPS to a maximum of 60 for an optimal experience.

I will work on fixing that in a post jam update.

(+2)

Use Physics_Process and not Process, just in case you didn't know the reason.

(+1)

I just forgot to use delta in the calculations to make it consistent across all frame rates, though that would definitely work as well.