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(+1)

Interesting take on "papers please" like game.

What a lot of games like this don't get quite right is the fact that many choices in "papers please" were moral dilemmas. There often weren't "right" decisions. I'm glad this game understands that in some way.

Having to play darts for my life was unexpected.

Found a bug - If you press hold instead of asking to repeat the numbers, look up info on the tablet and then ask something about this info, game seemingly bugs out. Dialogue doesn't play and you can't use the phone nor make a decision until you look into the tablet. After that, visitor repeats their number and you have to look into the tablet again before asking anything.

Also exit buttons in web exported games usually just freeze the game.

Thank you so much for the thoughtful breakdown! I'm really glad the moral dilemma aspect landed well and that the mini-game caught you by surprise!

Also, a huge thanks for catching those bugs—that dialogue lockup with the tablet and the web exit button issue are super helpful callouts. The exit button issue is actually just a quirk of WebGL builds, but I've noted both down to clean up for the post-jam update. Thanks for playing and taking the time to write this!