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Idk if its a bug or not, but characters don't vent and for some reason  the math machine numbers are either on the upper floor or on lower floor and can you add the match machine with balloons being connected (like some alt objects like teleportation machine already having buttons) and for some reason, beans sees me, even if invisibility potion is in effect and 1st prize doesn't break window and doesn't make noise when bumping into a wall and last bug:any kind of tp (expect for the machine from Baldi's lab where the don't put you in a random place , but instead inside another one of those machines) the sometimes teleport on top of a table making me stuck, or outside the school also can you add tiles without light and have to enable a switch with wires connected to them, like the vents and the button to turn off all switches(and might need like 10 different tabs for 2 or more wires to to be on one tile) (also if balloon buster, math machine is on one of those tiles then if the tile has light the machine will work, or its just blank and doesn't work) (also make a setting for limit for maximum amount of enabled switches and lastly:more kinds of stickers (like stealthy, shadow, forgot the name, but it's +100% distance reach, elevator gears and etc.) and specifically chosen sticker every time (but what kind of sticker it's gonna be is not shown when playing, only when its opened)

About beans seeing me with invisibility its now even when I have nametag

Whoa! How how much time do you type this?

about 5-10 minutes

About math machine numbers they all are where they are supposed to be at, but triggers (school faculty, outside,etc) go up or down to the floor player is at (but doesn't affect on objects that already have triggers and doesn't go to the player spawn position trigger and locks should have trigger connected to it, like when using any teleporting thing it might trap the player

Also can you add start count trigger(like if there's at least one placed in school house Baldi won't count until player touches it),door that you need more than 2 notebooks (with a setting for it), endless/story in fun settings, delete level (not downloaded ones) 

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Another suggestion:add reset bind to controls settings (I decided to rebind them as a joke, but now I'm stuck with all being mouse 0 (tapping on the screen anywhere) and only differences I can make are:mouse 1 and 2 with m1 pressing with 2 fingers and m2 with 3, the back button (triangle) for escape

And infinite items for bsoda challenge and would be cool if you added parkour mechanics (like jumping, crouching) and build in cheats

About reset bind I managed to rebind them to joystick buttons

It would be difficult for me to answer that lol.

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I know, but about teleporting things its like getting caught by Baldi, so that should be important to fix

Just realised that they can tp outside of school if the tile is at higher floor or lower and it's like about triggers going to the floor where the player is at (if not with trigger)

I don't understand what you're talking about. If you teleport outside the map, it means someone most likely placed a "wander point" outside the map boundaries. Or regarding teleport machines: if this happens, it means the person didn't place a teleport machine for a particular zone.

I don't have wander points outside of school , I think its because it was on upper floor and it went to the floor player was at (if not spawn position trigger), like school faculty, outside, ect triggers do that too