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abaiyudno68

56
Posts
A member registered 43 days ago

Recent community posts

Bug (android, game Ver 2.0): using pipe makes the egg teleport behind you

If you're not trying to get beggining of something/I have it (that's a name of achievement) you can use cheats on top left (<) corner of your screen, but for those two there's a rule:without using cheats

Also for undefined you get instakilled if you try to use cheats

(1 edit)

You can trap Baldi with in in conveintly places dead end with fourth side being a swinging door, so it's basically cheating

And there's apples in school for Baldi to fall right into the trap

Cheat menu -> infinite items, dropping them wont remove it from inventory (and item giver to get a bsoda) and the ones you don't need you can simply replace them in item giver

I thought noone knew about it

I meant after we get them

Leopoints farming report (with cheats only) there's a button that says:collect storage device and if you spam it it's literally money machine

I can't beat faith mode because items are hard to pick up, for example from where you start go right, at corner go left and then straight forward until there's a swinging door go left and it's cafeteria-a-like and there I literally had to look 90⁰ just to pick up glue

I meant after we get them

glue doesn't work at chapter 4 episode 1 on the moment where we need to collect power boxes

(1 edit)

I found some bugs in bossfight (chapter 5)

1) sometimes orbs don't appear

2) sometimes he doesn't go down

I don't know how do I upload a video, but he just stays there, also when final phase starts he still just stays there 

I got this on android , first one at easy difficulty , second on easy and cracked

About the second I think it's when you time getting hit and hitting him while you're [TITLE CARD]

(1 edit)

Can you add a feature where players can automatically look at endings (because endings where we can't use cheats to get them saving will give the one that we have to use cheats for)

Edit:I meant AFTER we get them

Bug:if you get really close to Baldi before seeking you win the round (doesn't work with grand opening) and because of how wide characters hitbox is the can't fit in places we can (basically making it a free win in hide and seek)

(1 edit)

bug:when something forces the camera to rotate, joystick directions rotate too (for example:if camera turns to the back (like the look behind button) it makes so on joystick left becomes right, right becomes left, forward becomes backward, backward becomes forward, might be on android only

Can you nerf hp loss on cracked difficulty , but egg doing jmp attacks more often and him being faster (just a little, to be able to survive 6 hits) and can you make, so when phase 2 starts the platforms that fall firstly shake a little as a warning, then they fall

And for some reason, at episode 3 I can't distract the egg with trowable egg when he sees me (in other episodes he GETS  DISTRACTED by the egg, even if he SEES me and sometimes using pipe makes me die and a suggestion:remove rexcash loss from dying and leopoints loss when trying to collect fake storage device and when dying

Fr, I BARELY managed to beat it on easy difficulty

I have this too, once the happy music stopped (they started chasing) they were just standing still

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How do I use cheat console on android ? (I beat episode 5, it said you unlocked cheat console)

Can you make a button that opens cheat menu with the cheats that are in the console (also when in this menu the game pauses)

The name reminded me of "what a lovely day  *walking* *backflip* *becomes a ball* *boing* *😇👼* *becomes walk text* walk *turns back into stickman* *🌀🌀🌀🌀🌀🌀🌀🌀* *thank you*"

(1 edit)

Granny's house recreation (might be the biggest map, even bigger than stealthy +, but c2 might beat it and c3 beat c2 in size) coming 10/?/? (I think I'll finish it and complete to make sure its possible after my bday (around 9/11/2026 to finish building and day after to verify))

Also after c1, I'll be working on one of my other level (also in chapters)

Edit:I'm kinda sick, so it will be delayed

Some suggestions to the game (some of them might make the game cooler and revive the game):

1) build in cheats (I know you don't want to add any things from other games, like bbtud has it, but it would be very cool)

2) might be a bug but:being able to use wd on swinging door, locker, might even add it to vents (to their ends)

3) vendings machines for all items (might be easy, just edit what item it gives and some might request a golden coin, like apple might)

4) if there's a nav mesh blocker against characters, why not to add one against the player (because just adding 2 swinging doors that you can go through one side, but not the other one, then  player can just use bsoda)

5)nametag that makes even Baldi believe that you are a school faculty (differently colored, just including that some people are colorblind)

6) bear traps (+ as an item)

8) match machine (I know there's a comment that asked it, but you said no, but can you make the balloons connected, like some alt objects

9):field trip (just camping, we can make corn mazes in editor and for barn we can use keys)

10) changing how far away camera is from building position (like I'm working on granny's house recreation, and because of some shortcuts I have to build some part of it from up to down, and because of it I can't see where I'm building at)

And last (for now):setting on what rules we can't break even outside

I meant that in edit, just a question:what about plunger?

Deer huh?










Driving in my car, right after a beer…

The secret ending totally worth it

Nice style!

Bug report:if you are inside of Baldi in hide and seek mode you can catch him instantly (only classic school, doesn't work with grand opening ) and due to character having wide hurtbox they can't fit in some places we can fit in, making it a free win in hide and seek, so make it thinner

Abilities don't work

FINALLY , NOT REAPLOADED VERSION

I saw one of these, but I don't have the link

About the second one I think its because stairs are in tile that has floor,

About the first can you at least make a setting on how far the cam is?

I made a level for some of the bugs if you didn't understand (like 5,8) and about the first one I think it's because if the wanderer point is at upper floor, it will to to lower floor (like triggers do if they aren't linked together and this doesn't go to spawn position trigger and detention position or nav mesh blocker don't) go to the floor the player's skin is at

The levels name is "some bugs explained"

And for some reason, Baldi isn't in the room where he goes to the wander point trough the wrong way of one-way only swinging door and the conveyor belt would move him back, so it just loops I placed notebooks (the yctp ones) put Baldi with the yctp, it might because I answered all questions on the first notebook wrong

And also a suggestion if possible:being able to choose what event will never be in the school and will events still be in the school after hours

Also when I checked if the level is uploaded in level explorer there was 2 of my levels, same name, same description it says made by and then my in-game name in both (I didn't upload it twice, I only tried to fix the thing that Baldi wasn't in his room, but I didn't upload it after that attempt)

I think he meant you can't unlock the door when he has detention

Reporting all bugs I know:

1) any teleporting thing  can teleport outside of the map even if the map doesn't have any wander points outside (I think its because it teleports to wander point and I goes down to the floor player's skin is at and triggers that aren't linked to objects or is not a nav mesh blocker or detention position do that too)

2) Baldi gets stuck going upstairs if there's 2 or more and player gets stuck going down

3) beans interacts with me when in invisible or if I have nametag

4) characters can go the wrong way trough the swinging door (the one that's one way is blocked, but the other one is not )(but we can't)

5) if a swinging door was locked with the thing you insert a quarter to open then the swinging door lock will swinging door lockn't on that door

6) characters can't went (are we the only engineer/imposter?)

8) vent will vent even when it's not connected to went exit (I meant if from where the went starts and where it goes there is a turn/exit in front of it, but it's not connected the went will take you there)

9) first prize doesn't break windows and doesn't make noise

This might be difficult , but can you add an opinion, where when building you can only see the floor the player is building at (like if there's some floors I can't see where I'm building and what am I building and sometimes I can't start with the lowest floor) and a bug report:if there's 2+ stairs at the same time Baldi can't go up and player gets stuck going down when reaching the second stairs and can you make so when you press delete on tile with minimap colors it becomes white

I don't have wander points outside of school , I think its because it was on upper floor and it went to the floor player was at (if not spawn position trigger), like school faculty, outside, ect triggers do that too

I managed to rebind them using joystick, now I won't have to do all that

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And what if I don't have one?

I'll be stuck with almost all being mouse 0 (+m1 and 2 and escape using 2 fingers for m1 and 3 for m2 and the back button for escape)?

Is there a way through the game files?

Edit:I managed to rebind them using joystick, so the rebinding thing should be allowed only if it detects a device to rebind buttons, or by pressing one on the device

Can you add custom level music (when playing it) and custom poster image (for something *special*)?

And move setting having in between numbers (like 6,8 5,5)?

And students with lost items (and Mrs pomp is here now)

You meant when hidden UI turns dark green instead of lime?