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(+3)(-2)

i left the debug lines on because i liked themm stylistically and the velocity line helps you aim the inversion shot
(its a intentional feature of the game to put it simply

n at max weight you nolonger take knockback so you have to use the inversion shot to gain height,, thats the gimmick...

(+1)

if by inversion shot you meant what i called "right-click shots" and "full-shots" aka the alternative fire that uses all 4 ammo into one shot, as i said, the hits did not register half the time, one time i would shoot the wall and nothing would happen, the next time i would shoot and get ejected so fast i needed to wait 10 seconds for the camera to catch up

Nah I mean when you shoot in the same direction as ur velocity it inverts it. You can do this with regular shots

(+1)

Honestly just wish the numbers weren't there, its hard to see the character with them in the way :(