Okay this was a rather fascinating game. I love when games don't hand hold your hand but rather you have to do the work. I instantly got disco elysium vibes. Only thing I would add is using eerie voices to read out the cards!
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HOLISTIC's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #91 | 3.800 | 3.800 |
| Visuals | #170 | 4.171 | 4.171 |
| Audio | #240 | 3.514 | 3.514 |
| Overall | #300 | 3.529 | 3.529 |
| Gameplay | #391 | 3.314 | 3.314 |
| Enjoyment | #733 | 3.086 | 3.086 |
| Theme | #737 | 3.286 | 3.286 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
To progress the player must work with unpredictable allies who can betray the player.
What code and assets did you not make from scratch during the jam (if any)?
All assets were created for this game with the exception of the game over song (from a prior jam) and SFX from freesound.
How many people worked on the game?3





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