Insane in-depth for a 7-day game jam, and I have a feeling if have more time, it can be even more feature-rich. Hope that would happen in a post-jam version.
My only complain is the feedback loop seems to be a little bit too long at the very beginning for noobs. I didn't realise I should go to the store and buy some stuff to improve the finance after almost bankcrupt after tens of weeks. I thought since there's a money guy then he would handle all those jobs, so I just ignore the whole financial system focusing on the skill trees. I suppose maybe add a narrative event in first three weeks in which the money buddy would suggest player to go to store if they haven't come yet would be very helpful.
Overall a very good entry, with a unique approach to the theme, and the core gameplay is so fun! I can imagine how interesting it would be if expanded to a full version, and can't wait to play it!