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I'm planning to keep it as a Windows build for now. HTML5 support isn't planned yet, but maybe in the future!

Yeah but if players that can’t buy the game play it and find any bugs or glitches whilst they play then it would help you on what’s happening in the game whenever they are choosing what action they want

If I understand you correctly, you'd like to be able to play the game for free in HTML5 format? Right now, the game is available to download for free on this page as an executable file. The purchase option is only there to support the creator. It's greatly appreciated, but absolutely not mandatory!

So are you gonna think about making your game HTML5???

I’ll certainly think about it, but I can’t promise anything. I’m working on the project alone, and supporting multiple platforms would significantly drag out the game’s development process.

hey I have a idea could you give players the ability to evolve their goblin to a high goblin and they can choose a class that they choose for their high goblin like assassin, mage, defender, knight, summoner, beast tamer, necromancer and lust tamer the options would be interesting if you could consider it about the thought of it

I'm afraid I'll die of old age before I realize such an ambitious idea.

Do you have any grandkids or any family members left to continue your work???

Honestly, I have no idea how I’d explain that to them.