This is a really cool idea I think, I fw the latex infection stuff heavily. I just wish it wasn't so punishing to lose a character. Maybe the infection chance percentages could be increased? Or maps could have more cover? Aside from that, great proof of concept!
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Thank you! Yeah was afraid it might be a bit too demoralazing to lose a leveled up character. Thinking maybe upping the level ups you get and adding a flee button to the missions. Going in blind to a mission and possibly losing all your characters seems a bit too brutal, but I like the permadeath, makes the game a bit more tense. Also more cover sounds good, these levels were just slapped together without much thought behind them.
Thanks for giving it a shot and commenting!