You also did very well!
Urchie
Creator of
Recent community posts
I want to preface that I don't want to come across as full of myself or anything. I had a fun time with the jam and mostly joined to practice my development skills. I am disappointed by the judging results, though. Games that have a lot of bugs are ranked higher than ones that run with little to no issue. Also, some of the feedback doesn't make a lot of sense if it's supposed to be constructive criticism. I would think that the judges would be able to finish all of the games in 3 weeks, but it seems that they were unable to, which is a bit of a letdown.
I drew fanart of 2 of the character designs I really liked from this Jam, Till and Trouble and OwOrm!


It was fun! I enjoyed interacting with the other characters upon growing larger. Though I did find a bug? (unsure if it is one) where when you give all of your coins to the goddess it only lets you give enough to level up. Also the level design in the 4th level was a bit questionable with having to walk over the spikes to get to a lever you couldn't see until after traversing over the spikes. But I did have a good time and I really enjoyed the art and dialogue. Good stuff!
Seems like sometimes the plants don't despawn after their health drops to 0, and the enemies keep focusing on them while the plants themselves cant be selected or attack, which means you can just stall forever. If this were to be patched and some other adjustments made, I'm sure it'd be just as functional and fun as it is adorable. Super cute game and I hope to see more development!
The game was hard to grasp, I really wasnt sure what I was doing, but I still managed to win I guess? Also going fullscreen seemed to mess things up, at least on the title screen. It kind of reminds me of Plague inc. but on a more localized scale. Despite my issues I still enjoyed watching the characters waddle around the office and the art was beautiful as always.
The reason why I made it so you always get 5 coins back after buying syrup is so you dont end up with nothing and having to go back to the first car to get more money. Also, the tip system was to give players a sense of a final score while making sure they still played the game instead of holding onto a ton of coins they earned in earlier rounds.
I do agree on the music aspect. I plan on adding some original songs soon. I've also made a patch that fixes the issue with the Bronk'r game.
Thank you for your feedback, having nobody else to give insight on the balance of your game while developing it makes it hard to get right.








