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Well first of all, thank you, yea i thought so too, but most views come out from when i update, about your question, the click ratio is about well healthy 1.00+ yk, it bounces and stuff but thats the average, but as soon as i don't make a post or an update or anything, it goes silent, every view comes from either new and popular, the post or maybe even reddit. Like look at this. (Past 30 days)

16 game views came out of my profile,  prob from topics or posts where they clicked me and then my game.

12 from reddit, and 6 and descending from tags, and browse and from what i noticed, they all increase after an update.

About 57 came out of itchs own site, not from a trailer so...yeah im in a bit of a pickle, but maybe- thats how we go, maybe our game goes on to expand slowly and slowly and it becomes noticable.

Those numbers actually answer it 🎮 A click ratio around 1 means people who find the page do play, so your problem is being found, not being left. And 6 from tags against 57 from itch overall says the compounding half isn’t pulling yet: updates bump you on the date-sorted shelves, then you slide off again.

Which tags are on the page right now? If they describe the setting rather than what a stranger would type, that’s the cheapest fix you have.

Yeah they describe the settings