I quite liked the game and played four rounds or so, the art and music is really charming. I didn't initially know I had to select a specific enemy to deal damage so for a couple rounds I didn't do it and lost miserably 😅. Also, it's quite neat to lock some throws and be able to throw the dices again. I found it unfair that the enemy could deal damage to more than one of my party member and I couldn't, so I lost all the time. It would give a broader choice to be able to know how much damage deals one party member or the other, instead of basing my choice on health; I'm not sure but I think the damage dealt is related to the single number above the member's head, so maybe if not how many attack points, you could have defence points and multipliers for each party member, or something like that.
I used the running strike a couple of times but didn't understand if it also dealt damage or if the party member just ran away 😅, I used them without selecting an enemy.
Overall good game, good job on your submission!