Grrr, I'm mad at this game😤😤. Tbh, there is nothing bad I could say, great job.)
Play game
Deception Industries's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #412 | 3.281 | 3.281 |
| Visuals | #503 | 3.625 | 3.625 |
| Overall | #716 | 3.094 | 3.094 |
| Theme | #758 | 3.250 | 3.250 |
| Enjoyment | #764 | 3.062 | 3.062 |
| Audio | #924 | 2.750 | 2.750 |
| Innovation | #1092 | 2.594 | 2.594 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You start the game without any instruction on how to play. During playthrough the player will encounter many (sometimes inconveniently) placed hints. However, all those hints straight up lie or mislead you. Some even wanna trick you into restarting the game on accident. Who can you trust, if not even the tutorial is trying to help you?
What code and assets did you not make from scratch during the jam (if any)?
Character controller was originally based on a free asset, but almost fully rewritten and expanded upon.
Background music by opengameart
SFX by pixabay
How many people worked on the game?2





Leave a comment
Log in with itch.io to leave a comment.