Hi! I'm Gabo, from Uruguay, solo dev behind YUNQUE Games. Naipe Cimarrón is a two-player strategy card game about Uruguayan wildlife: rabbits (swarm and tempo), foxes (tricks and theft), capybaras (control and the river) and armadillos (armor and endurance) fighting for six slots on the table. Each turn you gather Vigor, play creatures and tricks, and try to break your opponent's line. A game takes about 15 minutes. It runs in the browser, no install, no account needed. English, Spanish and Portuguese.
Project page (English): https://yunquegames.itch.io/naipe-cimarron-en
What I'm looking for feedback about:
1. The first ten minutes: is the tutorial enough, or did you get stuck? Where?
2. Balance: did any deck or card feel unfair? Every change runs through a simulator before release, but simulators don't feel frustration.
3. Mobile: does it play well on your phone? Which one?
4. Would you play a second game? If not, what killed it?
Type TESTER in the lobby's CODE button and every expansion unlocks. Testers who send real feedback get one of three VIP decks, each with its own theme that repaints the whole game. I also want to add easter eggs for testers (a card, a name, a joke in a flavor text): suggestions welcome. I iterate fast, often the next day.
Honest note: the card illustrations are AI-generated (Stable Diffusion) and retouched by hand, with care, chasing a style of my own; the plan is to keep personalizing every card. Rules, code and design are mine. Happy to play and comment on your game in return, especially anything browser-based.