The controls seemed a bit off and fiddly, but I like the idea, theme and presentation of it.
Play Make a Cake!
Make a Cake!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #282 | 3.400 | 3.400 |
| Theme | #758 | 3.250 | 3.250 |
| Visuals | #811 | 3.200 | 3.200 |
| Overall | #836 | 3.000 | 3.000 |
| Enjoyment | #917 | 2.900 | 2.900 |
| Audio | #924 | 2.750 | 2.750 |
| Gameplay | #1123 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game integrates the theme Trust No One by turning a simple baking recipe into a game of deduction and paranoia. Players can neither rely on their prior culinary knowledge nor trust the primary label on the ingredients. Every single item must be carefully inspected and verified before being added to the mix, forcing players to second-guess every step they take.
What code and assets did you not make from scratch during the jam (if any)?
The sounds and music are from https://pixabay.com/sound-effects/
How many people worked on the game?2


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