Hey Dragon's Isle Software :) Glad to see you joined this jam as well.
Thank you so much for stopping by and playing Revila for the second time! It's nice to hear the new cutscenes improved the game feel for you. Yeah, the second boss can be quite difficult, we often lose to him as well...at least most part of the dev-team ;)
And yes we feel working in Godot 4 offers far better/efficient workflows and share the same expierence you described. We hope to have the project fully ported soon!