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(+1)

So, first off, are your pages like VERY slightly off-white? I don't know why, but it gives it a fancy feeling. I had to ponder why I felt that way for a while lol

This is a really neat idea! I love the concept of drawing from the other side, using the very distinct clues from drawing cards, and dealing with the hijinx/complications. The d12-->d10-->etc, as well as the d0-->d2-->etc for the end of the game is really clever. I love that the "major success" is a 5+ on a roll, which you can pull of on just a d6, but becomes more common with higher dice... and yet you can still fail unless you get all the way up to a d12 and then +2 to your roll (8 total clues). 

I struggle with memory, and it often feels like I have to do something similar to the system in this game. Piece together fragments and make a guess. And no matter how hard I try, sometimes it's still way off (rolling a 1 on the d12). So I can absolutely see how that would work in the game, too.

I also love that "grabbing a snack" is how you restore your dice. I often restore myself by grabbing a snack too lol. In fact, I was eating one while I read your game!

- ✨Beth

I'm a tiny bit colorblind so if it is off-white I didn't mean to do that and didn't even notice! 😆