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A jam submission

TricarusView game page

Submitted by Ant_Mann
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Tricarus's itch.io page

Results

CriteriaRankScore*Raw Score
Music#253.0003.000
Art#313.3333.333
Overall#362.8832.883
Theme#392.8002.800
Gameplay#472.4002.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How have you integrated the theme "Freedom but at what cost" in your game?
It is about Icarus trying to reach the sky.

Where and which 3 colors have you used?
Yellow, Blue, and Black

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Comments

(+1)

Nice music and graphic design! I'm a little bit perplexed about the gameplay, i agree with other users saying that would have been better to introduce elements naturally over time : )

Submitted(+2)

I like the game. i did not understand it so good at the beginning, but it is good.

Submitted(+2)

I really like the art! I wasn't exactly sure what I was doing in the game, but maybe introduce elements naturally over time? Regardless, solid entry even if you ran out of time!

Submitted(+2)

I had 3 slight issues.
1. Unity provides the fullscreen button. The one from itch doesn't work properly so you should turn it off.
2. When the blue dot appeard I always died when it ran out. (Maybe a bug?)
3. This should have a restart button please. 
But the art is great and the music energetic. The mechanics are varied and (probably because I never play bullethell stuff) I've never seen them before.

Submitted(+2)

Cool art! I’d like to be able to restart the game more easily and I wasn’t sure how to avoid the blue dot mechanic.