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yes same thing. tried 40 and 30

are you using MS-DOS ver1.2 of the game? 

In a Shell type:"CPU NODATACACHE" ,=> turn off the data cache, then start the game, game might work slower but we'll see if you get a picture and if you can tell we what fps counters say if its 0.00 then its something else. All builds use soft-float -m68020-60 so the missing fpu doesnt matter.Also if you can tell me which 68060.library you use and where it came from, whether SetPatch runs, whether MMU tools such as MuLibs are active, and your Kickstart version. Since i dont have the HW troubleshoot is kinda hard, cheers!

sorry I do not know the versions of the files since the whole system was prebuilt AGS 3.1 - but there is another raptor build on the internet that I use and it works with the same files v1.2 - So there must be something else than hat that is problematic. Did you ever try to test it on 060 on real hardware?

unfortunately no since i dont have 68060 in my posession it was tested on vampire v4 and pistorm systems (A2000/wV4 and A500,A1200 wPistorm. Did you try CPU NODATACACHE? 

not yet I will give it a go today.