I love this idea, and the aesthetic is great! I really love the look of the frog. I did however, have a lot of trouble controlling the frog, flicking was inconsistent and clicking the tongue into place would launch me really high. Maybe have alternate non-mouse based controls, like down/S loads the frog to launch, up/W launches, left/A and right/D move the frog when in air, spacebar to control the tongue. But this have could also been an issue with my mouse settings or dpi or something like that. Also the music loop is really short, making it get tiresome quickly. You did great work on this!!
hi, i can agree on pretty much everything you said here lol. the way the mouse settings worked was pretty finicky and it actually works VERY differently when i'm debugging oddly.. you can go like 10x higher cus its way more sensitive lmao
a lot of this i didn't actually think of, it'd probably be more convenient to not use mouse and have it rely on WASD tbf.. thanks for that advice
i may do an update at some point on the game since i'm gonna add mobile compatibility for my friends who are askin for it anyway
Comments
I love this idea, and the aesthetic is great! I really love the look of the frog. I did however, have a lot of trouble controlling the frog, flicking was inconsistent and clicking the tongue into place would launch me really high. Maybe have alternate non-mouse based controls, like down/S loads the frog to launch, up/W launches, left/A and right/D move the frog when in air, spacebar to control the tongue. But this have could also been an issue with my mouse settings or dpi or something like that. Also the music loop is really short, making it get tiresome quickly.
You did great work on this!!
hi, i can agree on pretty much everything you said here lol. the way the mouse settings worked was pretty finicky and it actually works VERY differently when i'm debugging oddly.. you can go like 10x higher cus its way more sensitive lmao
a lot of this i didn't actually think of, it'd probably be more convenient to not use mouse and have it rely on WASD tbf.. thanks for that advice
i may do an update at some point on the game since i'm gonna add mobile compatibility for my friends who are askin for it anyway