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(1 edit) (+1)

I've really been neglecting this devlog.. I was just too damn tired this summer ๐Ÿ˜“
here are some changes that happened:



I updated the mining truck with a new design - made a lot of new textures for it
I realised that these big mining vehicles look good on levels so decided to make more ๐Ÿค”


for example here is a thing used for digging apparently ๐Ÿค”


its just a tiny thing


in other news I rewrote the item class - so now I can fit items into filing cabinets


I updated the arcade game - new textures, new levels, new mechanics


the microwave was upgraded from decoration to interactive - and you can put in metal stuff to make it explode (dont do this at home) ๐Ÿค”


and of course a bunch of new enemies were added ๐Ÿค”

 
my biggest obstacle is still making levels
one big idea I had is to make levels around scenes/events 
like make the part where something happens first ๐Ÿค”
this worked well for 20-30 ideas until I simply ran out of ideas ๐Ÿค”
it was a step forward but I'm still not quite there yet ๐Ÿค”

there were many other changes 
bugfixes, new features and so on
but I don't fully remember all of them .. ๐Ÿ˜“
this is a big project after all ๐Ÿค”

and that is it for now,
until next time ๐Ÿ‘‹