I've really been neglecting this devlog.. I was just too damn tired this summer 😓
here are some changes that happened:

I updated the mining truck with a new design - made a lot of new textures for it
I realised that these big mining vehicles look good on levels so decided to make more 🤔

for example here is a thing used for digging apparently 🤔

its just a tiny thing

in other news I rewrote the item class - so now I can fit items into filing cabinets

I updated the arcade game - new textures, new levels, new mechanics

the microwave was upgraded from decoration to interactive - and you can put in metal stuff to make it explode (dont do this at home) 🤔

and of course a bunch of new enemies were added 🤔
my biggest obstacle is still making levels
one big idea I had is to make levels around scenes/events
like make the part where something happens first 🤔
this worked well for 20-30 ideas until I simply ran out of ideas 🤔
it was a step forward but I'm still not quite there yet 🤔
there were many other changes
bugfixes, new features and so on
but I don't fully remember all of them .. 😓
this is a big project after all 🤔
and that is it for now,
until next time 👋

























































here is my "new invention" - the light crate 








