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DEAD//SIGNAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5 | 3.300 | 4.667 |
| Game Design | #6 | 2.828 | 4.000 |
| Fun | #6 | 2.828 | 4.000 |
| Overall | #6 | 2.876 | 4.067 |
| Art | #7 | 3.064 | 4.333 |
| Music | #9 | 2.357 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art, and music seemed fun, unfortunately movement wasn't working on my end.
Loved the hacky/cyber retro style! Pretty cool!
Thanks! Could you specify about movement, was it not working or you didn't like it? Either way we plan to improve it! Our team also liked your game, it is giving cult of the lamb vibes
Sadly I wasn’t able to move at all, could be browser issue? I was running on firefox
I’ll try again later and let you know.
Thank you, appreciate it, and yes CotL, that was the vibe I was going for
Really really cool game, these are nitpicks but it'd be good to have more feedback when getting hit and landing shots. Half the time I couldn't really tell if I was dodging or getting decimated until I checked my health bar. The hacking mechanic is really cool,. One thing also is that I kept falling off the map I'm not sure if that's intentional but was frustrating. The art is dope the music is dope, love the Glados lookin enemy.
Thank you so much! We planned to have more feedback when player gets hit but didn't have much time :') Also, we just found out about the collision issue, can't believe it got to the final build, it was NOT intentional ;-;