The style and concept are super cool, I wasn't sure what to do during the phase when the scarecrow starts to run up and hit you. Felt like it was impossible to hit it without taking damage myself. Could benefit from a way to heal.
PearSpooky
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Really really cool game, these are nitpicks but it'd be good to have more feedback when getting hit and landing shots. Half the time I couldn't really tell if I was dodging or getting decimated until I checked my health bar. The hacking mechanic is really cool,. One thing also is that I kept falling off the map I'm not sure if that's intentional but was frustrating. The art is dope the music is dope, love the Glados lookin enemy.
Really cool and interesting idea for a battle, idk if I'm just bad but it was really hard for me. I think the platform's hitbox might be a little off, or it's a skill issue on my part. I also never saw the healing and platform lights mentioned in the description. Really like the art and the boss design as well.
Jogo realmente bom, especialmente para ser feito em um dia? Acho que os ataques dele poderiam usar uma animação de aviso ou algo assim, porque eu sempre levava um toque com um só toque do Deadly Dance e do Burger Move sem poder fazer nada a respeito. Além disso, o comando para começar a atacá-lo mesmo quando ele está fazendo o movimento provocante é bem confuso, a menos que você tenha intenção de ser uma armadinha. Desculpe se a tradução está ruim, usei o Google.
I like it,. Pretty straightforward. Cute designs, could maybe use some more indicator for how much damage you do to the boss. My first attempt I felt like bro had infinite health. Do the punches do more damage? I was punching more on my winning attempt, might've just been from spamming attacks more though...

