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PearSpooky

14
Posts
A member registered Jan 17, 2026 · View creator page →

Creator of

Recent community posts

The style and concept are super cool,  I wasn't sure what to do during the phase when the scarecrow starts to run up and hit you. Felt like it was impossible to hit it without taking damage myself. Could benefit from a way to heal.  

Really really cool game, these are nitpicks but it'd be good to have more feedback when getting hit and landing shots. Half the time I couldn't really tell if I was dodging or getting decimated until I checked my health bar. The hacking mechanic is really cool,. One thing also is that I kept falling off the map I'm not sure if that's intentional but was frustrating.  The art is dope the music is dope, love the Glados lookin enemy. 

Good stuff, I like that you can teleport, since you can't jump over the box. The attack is pretty cool, slimey. I like.

I'm not sure if it's an issue on my end but once the boss appeared nothing else happened. Cool design though, fan of the art style.

I liked the art, good ol smearing on the swing animation.  Idk if you can parry actually.. I couldn't figure out how to...

Design is peak, love a Cuphead boss fight, I feel like it gets a lil too crazy hard at the final phase, it's a bit to random to the point it's  a lil unfair, but I loved it, and I love a good jester/clown. Implementing being able to rebind the keys is a very nice touch too.

Really cool and interesting idea for a battle, idk if I'm just bad but it was really hard for me.  I think the platform's hitbox might be a little off, or it's a skill issue on my part. I also never saw the healing and platform lights mentioned in the description. Really like the art and the boss design as well.

Cool idea,  could definitely use some polish. I didn't realize those lil pillars were obstacles, blended a bit with the background and also I died when I pushed up against one? Maybe making the music notes faster would feel nicer too.  Good art too !

Jogo realmente bom, especialmente para ser feito em um dia? Acho que os ataques dele poderiam usar uma animação de aviso ou algo assim, porque eu sempre levava um toque com um só toque do Deadly Dance e do Burger Move sem poder fazer nada a respeito. Além disso, o comando para começar a atacá-lo mesmo quando ele está fazendo o movimento provocante é bem confuso, a menos que você tenha intenção de ser uma armadinha. Desculpe se a tradução está ruim, usei o Google.

I really like the little parry mechanic with the magic stick, the impacts and stuff feels dope. Could be hard to figure out that it exists though.  I also like the gun heating up, adds a lil preventative for just holding down the shoot button.  Love the art and music also, good stuff.

I like it,. Pretty straightforward. Cute designs, could maybe use some more indicator for how much damage you do to the boss. My first attempt I felt like bro had infinite health. Do the punches do more damage? I was punching more on my winning attempt, might've just been from spamming attacks more though...

Good ass game, had to get on the leaderboard

So good, had to tear myself away from it to look at other games, it's really addicting trying to find the best combo

Art looks so cool, gameplay is tough yo, feels impossible, probably a skill issue but it's a fun time nonetheless