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Design is peak, love a Cuphead boss fight, I feel like it gets a lil too crazy hard at the final phase, it's a bit to random to the point it's  a lil unfair, but I loved it, and I love a good jester/clown. Implementing being able to rebind the keys is a very nice touch too.

Yeah, I think I spent  too much time learning how to build the boss phase system for Phase 1, so I didn’t have enough time to properly design Phases 2 and 3. That’s why I ended up reusing the same system for them, and just make it too OP.